i’m making an rpg , and you can go to a locker and search it and it will automaticly place it into the weapons you’re holding here’s the script to swap my weapons
#pragma strict
var Weapon01 : GameObject;
var Weapon02 : GameObject;
function Update () {
if(Input.GetKeyDown(KeyCode.Q)){
SwapWeapons();
}
}
function SwapWeapons()
{
if(Weapon01.active == true){
Weapon01.SetActiveRecursively(false);
Weapon02.SetActiveRecursively(true);
}else{
Weapon01.SetActiveRecursively(true);
Weapon02.SetActiveRecursively(false);
}
if(Input.GetKeyDown(KeyCode.B)){
gameObject.tag == “m4a1” == Weapon01;
}
}
i want to some how place it as a game object so it would be the third one or second dosent matter
i was thinking have the gun as a boolean and if its true place it as the gameobject, but how thanks!
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