Why is youtube auto-setting my videos to 360p?

Every video that I finish using movie-editing software seems to be “tricking” youtube into thinking that it was shot at 360p, regardless of the frame size in which I’m actually making the movie.

My camcorder is a Canon FS2 with native 854×480 frame size at 29.97fps. I transcode clips from that camcorder using FreeMake, and I convert them to an AVI wrapper with the H.264 codec (because my out-of-date editing software doesn’t allow importing MP4s). I edit the resulting clips using Adobe Premiere Elements 3.0 on a Dell M90 laptop with 1.86gHz processor running 4gb of ram and an Nvidia Quadro FX25 video card.

When I finish movies on the Premiere timeline, I set the “export” frame size at 1920×1080 and I author them in WMV9 with the Big Endian 16 codec (though other combinations of wrapper and codec have produced the same result).

Is there something specific (and obvious) that I’m doing wrong? The videos are unacceptable at 360p, and I can’t start every new youtube movie with a white-on-black placard telling everyone to manually switch their viewer to HD.

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  • If I upload anything at 720 * 576 that will down convert by you tuve to 480P if I upload at 1280 * 720 that will give 720 P etc but I am uploading at the native resolution using MPEG 4 AVI Xvid codec which is the best one for you tube.

    So your native resolution cannot be higher than what you start with, 854*480, its like blowing up a photo you lose quality and thats why its automatically down grading them you should try uploading them at that native resolution of 854 * 480 but you can’t make a 1080P Video when the original from your camera is not even to Basic HD specs. And your also using a non preferred codec for you tube.

    If you upload using the same codec dont change render it but dont change it the best you can hope for is 480P. Given the info you have given.

  • counting on your browser, there are a number of extensions or plugins you need to use for this. Chrome has a sturdy plugin stated as Magic movements that enables this, yet i’m particular there are a number of others accessible throughout all browsers (with the exception of IE, of course)

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